![]() ![]() ![]() Drop your Karma to -250 or below and train 4 times with Lo Pan for +20.After everything wears off, Unarmed should be 65. You should now have an Unarmed skill of exactly 40. Get 2 Buffout and a Psycho from the Den, return to Arroyo, take the 2 Buffout, wait 6 hours, use the Psycho.Too much work for me but I figured I would put it here for all the crazy min-maxers out there. Doing this is a bunch of work, as it requires you to lower your Karma below -250 to train with Lo Pan, and then raise it above 250 to train with the Dragon. 130 Unarmed with only 10 skill points invested.Īssumes starting Unarmed skill of 50 from 5 Strength and 10 Agility. +10 – Punching bags in the Sierra Army Depot. +10 – Plus 5 strength from Red ACE Module & Advanced Power Armor Train with the Dragon 4 times for +20 total to bring Unarmed to 95.Invest +4 more skill points to bring Unarmed to 75.After the effects of Buffout wear off you’ll now have 71 Unarmed. The drop in Strength & Agility means you will now have exactly 40 Unarmed. Get 2 Buffout from the Den (Tubby’s and/or Shanna SanPaolo’s grave), return to Arroyo, use them, then wait 6 hours.Invest +6 skill points in Unarmed to bring it to 56.Do NOT talk to Lucas at the start of the game.This guide explains how to maximize these gains and achieve 130+ Unarmed skill with the fewest possible skill points invested.Īssumes starting Unarmed skill of 50 from 5 Strength and 10 Agility. There’s tons of ways to increase your Unarmed skill in Fallout 2 without using skill points, but they have various limitations and conditions to be able to get the most out of them. ![]()
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